Oh, and let's not forget about the 30 "bone-chilling" new levels and the bunch of new Game Center achievements to earn. Rovio unleashed a new update to Angry Birds Seasons today, and confirmed our suspicions that a new bird was in the works.
We're not sure of the new avian's name, but at least we know what it does. This orange little bugger isn't much of anything when first launched, but tap the screen while it's in midair and the bird will balloon several times its size.
Of course, this means it'll gain an enormous amount of weight, so the bird might be ideally used once inside a pig structure. The list of Game Center achivements to earn includes defeating 300 skeletons, finishing all 30 new stages, earning three stars on every level and more. And, like all Angry Birds updates, this one is absolutely free.
Angry Birds Seasons update
Well, given that you've already purchased Angry Birds Seasons for the buck. Look, we may be sick of Angry Birds around here, but not even we can help getting just a little giddy over a newly announced bird. This must be the power Rovio has over everyone else--must ... fight it ... but, I need that bird. And I just bought it. Now we have a better idea as to how Angry Birds might be worth more than $1 billion.
[Via Pocket Gamer]
Check out the rest of our Halloween coverage right here.
You've already downloaded the update, too, haven't you? For how much longer do you think Rovio can keep up the Angry Birds planet-like gravitational pull?
Thursday, December 15, 2011
ESRB soon gets to say, 'You must be this old to play this iPhone game'
With this bit of news, you're mileage may vary. This could be either the most depressing or comforting news you hear all day, dependent upon your age. The ESRB, or the Entertainment Software Rating Board, will roll out a content ratings system for iOS and Android. IndustryGamers reports that the ESRB will have help from the Cellular Telecommunications Industry Association.
The new system will standardize video game and app ratings across iOS and Android devices, which is admittedly a fragmented mess at the moment. While the App Store allows developers to choose ratings based on age, the Android Market features ratings with wording from "Everyone" to "High Maturity." With this system, mobile game creators would have to submit their games to the ESRB--just like they do with console and PC games--in order to receive a rating.
According to IndustryGamers, the ESRB has rated over 21,000 games since its inception in 1994. With the amount of games that hit the App Store and Android Market every week, that number is about to skyrocket. How this system will be enforced once employed is unknown, which is certainly a concern considering the amount of parents that let little Mary Sue play with the iPad.
Are you relieved or annoyed that mobile games are about to get their own standardized ratings system? How could the ESRB enforce such a system on the App Store and Android Market?
The new system will standardize video game and app ratings across iOS and Android devices, which is admittedly a fragmented mess at the moment. While the App Store allows developers to choose ratings based on age, the Android Market features ratings with wording from "Everyone" to "High Maturity." With this system, mobile game creators would have to submit their games to the ESRB--just like they do with console and PC games--in order to receive a rating.
According to IndustryGamers, the ESRB has rated over 21,000 games since its inception in 1994. With the amount of games that hit the App Store and Android Market every week, that number is about to skyrocket. How this system will be enforced once employed is unknown, which is certainly a concern considering the amount of parents that let little Mary Sue play with the iPad.
Are you relieved or annoyed that mobile games are about to get their own standardized ratings system? How could the ESRB enforce such a system on the App Store and Android Market?
Playdom will pull the plug on Social City next month
I hate to say it gamers, but it was only a matter of time. After launching Social City on Facebook back in the Spring of 2010, Playdom's city-building game skyrocketed in popularity and for a time sat on the top charts for most popular Facebook games. That popularity declined quickly however, and the game has continued to hemorrhage users up until now, with the game currently resting at just 270,000 monthly active players (20,000 daily active players, according to AppData).
While new content is still regularly pushed out for the game, one could argue that CityVille's release last year was the final straw for what would break its chance of a revival. It may have put up a hard fight, but Playdom is finally saying goodbye to its city-builder. Via emails that have now started circulating to players, we see that the game will officially close on December 20, 2011. There's no mention as to what will happen to any remaining City Bucks, the game's premium currency, but the ability to purchase more has seemingly been removed from the game (you'll receive an error message when attempting to go to the "Get City Bucks" page).
We can only assume that the reasoning behind the closure has been the mass exodus of players, along with any revenue they might have been providing, but Playdom is attempting to save existing players by advertising Gardens of Time and Gnome Town in the same breath as this closing announcement. "Unfortunately we feel the game has run its course," the email reads. "As we release new games, we hope to have your continued support and patronage!"
It's been fun Social City. Thanks for the memories.
Were you one of the faithful players that still latched to hope for the game's resurgence, or had you long ago abandoned the game for Zynga's CityVille or other city-builders on Facebook?
While new content is still regularly pushed out for the game, one could argue that CityVille's release last year was the final straw for what would break its chance of a revival. It may have put up a hard fight, but Playdom is finally saying goodbye to its city-builder. Via emails that have now started circulating to players, we see that the game will officially close on December 20, 2011. There's no mention as to what will happen to any remaining City Bucks, the game's premium currency, but the ability to purchase more has seemingly been removed from the game (you'll receive an error message when attempting to go to the "Get City Bucks" page).
We can only assume that the reasoning behind the closure has been the mass exodus of players, along with any revenue they might have been providing, but Playdom is attempting to save existing players by advertising Gardens of Time and Gnome Town in the same breath as this closing announcement. "Unfortunately we feel the game has run its course," the email reads. "As we release new games, we hope to have your continued support and patronage!"
It's been fun Social City. Thanks for the memories.
Were you one of the faithful players that still latched to hope for the game's resurgence, or had you long ago abandoned the game for Zynga's CityVille or other city-builders on Facebook?
Quote of the Moment: 'A brand is never a replacement for a good game'
Branding
That's all well and good, but it's also not to say that brands aren't "extremely important" to Facebook games today. Playfish GM John Earner made the quip to GamesIndustry.biz during a recent interview. According to Earner, the Facebook game space is growing increasingly crowded. In other words, big time creators like Zynga, Playfish and wooga have a competitive advantage.
"So I think brands are now extremely important, and I think that you either are a big player in the space already and you have an installed base of users, or you have a... man, otherwise I think you're in big trouble," Earner said to GI.biz. "It has just become a much more mature platform, and I'm not saying somebody can't rise up from the bottom--sure they can--but the barriers to entry now have changed in a big way and it's become a lot harder. I see that trend continuing, but at the end of the day, though, a brand is never a replacement for a good game. If you have a great product and a great brand, you'll have a lot of success."
Branding in Facebook games has become almost a norm among the top developers and games. While Zynga has been a bit slow on the uptake when it comes to branded games, the company has employed the pull of major celebrities and companies for some time now. And soon, the company will have its very first branded game: Adventure World: An Indiana Jones Game.
We've been told before that the day of the indie game creator on Facebook is through. However, Earner may be right--just look at games like Weeds Social Club and Dexter Slice of Life. While the latter does add refreshing new gameplay, neither of which have exactly taken off, according to AppData. Sadly, it'll eventually be first instinct to see whether Feature Film A, TV Show B or Video Game C has a Facebook game. Check out the interview in full here to learn much more about The Sims Social.
Are you digging The Sims Social still? Are you excited or disappointed at the prospect of branding gaining popularity in social games?
That's all well and good, but it's also not to say that brands aren't "extremely important" to Facebook games today. Playfish GM John Earner made the quip to GamesIndustry.biz during a recent interview. According to Earner, the Facebook game space is growing increasingly crowded. In other words, big time creators like Zynga, Playfish and wooga have a competitive advantage.
"So I think brands are now extremely important, and I think that you either are a big player in the space already and you have an installed base of users, or you have a... man, otherwise I think you're in big trouble," Earner said to GI.biz. "It has just become a much more mature platform, and I'm not saying somebody can't rise up from the bottom--sure they can--but the barriers to entry now have changed in a big way and it's become a lot harder. I see that trend continuing, but at the end of the day, though, a brand is never a replacement for a good game. If you have a great product and a great brand, you'll have a lot of success."
Branding in Facebook games has become almost a norm among the top developers and games. While Zynga has been a bit slow on the uptake when it comes to branded games, the company has employed the pull of major celebrities and companies for some time now. And soon, the company will have its very first branded game: Adventure World: An Indiana Jones Game.
We've been told before that the day of the indie game creator on Facebook is through. However, Earner may be right--just look at games like Weeds Social Club and Dexter Slice of Life. While the latter does add refreshing new gameplay, neither of which have exactly taken off, according to AppData. Sadly, it'll eventually be first instinct to see whether Feature Film A, TV Show B or Video Game C has a Facebook game. Check out the interview in full here to learn much more about The Sims Social.
Are you digging The Sims Social still? Are you excited or disappointed at the prospect of branding gaining popularity in social games?
Monday, December 12, 2011
Pioneer Trail Halloween Hutch: Everything you need to know
For the past couple of days now, we've been told that Fanny Wildcat in Pioneer Trail had a deep, dark secret. This secret was apparently so foul that she couldn't even share it with her new husband Hank. However, with Halloween approaching, Fanny's been unnerved enough to finally come clean. The secret, while a bit far-fetched, will see the game's Halloween theme really taking a turn back to a focus on the Homestead.
If you're not too busy dealing with the evil Mayor in Ghost Town, you'll be happy to learn the following: Fanny Wildcat is a Vampire! While that's crazy enough (after all, why has she not burned to a crisp standing in the sun all of these months?), it looks like Hank might have a secret of his own, and it revolves around him howling at the moon. To unravel all of these mysteries, we're asked to build the Halloween Hutch, a building that looks a bit like a coffin when first placed on your land (fitting), but then turns into a spooky cupboard of such as it's built. It looks like you might need to collect different amounts of ingredients depending on your level, as I'm a fairly high level and have to collect more items than my friends (as an example). For your reference, I'm level 93, and must collect the folllowing:
12 Grimoires
12 Apothecary Shelves
12 Preserved Lizards
16 Mortar and Pestles
16 Bunsen Burners
16 Glass Beakers
Regardless of the quantity, the Grimoires, Apothecary Shelves and Preserved Lizards are earned through general news posts placed on your wall, while the other three items are earned through individual gift requests sent to friends.
Once the Halloween Hutch is complete, you'll be able to use it to craft Vampire and Werewolf potions, that will allow you to "try out Hank and Fanny's powers for yourself." In other words, you'll be able to craft potions that will then let you look like either a Vampire or Werewolf, depending on which one you choose. If you choose one side of the argument (since Vampires vs. Werewolves is a heated argument in pop-culture), and then change your mind, you'll need to wait four hours for your potion to expire, or, you can craft another potion (including a hybrid potion) to change your look to something else before the timer has expired.
To go along with the release of the Halloween Hutch is a series of goals. We'll make sure to give you a complete look at these goals just as soon as we can, so keep checking back!
Check out the rest of our Halloween 2011 coverage right here.
Are you excited to see yet another project to complete as part of Halloween in Pioneer Trail, or do you have enough to work on with simply completing Ghost Town?
If you're not too busy dealing with the evil Mayor in Ghost Town, you'll be happy to learn the following: Fanny Wildcat is a Vampire! While that's crazy enough (after all, why has she not burned to a crisp standing in the sun all of these months?), it looks like Hank might have a secret of his own, and it revolves around him howling at the moon. To unravel all of these mysteries, we're asked to build the Halloween Hutch, a building that looks a bit like a coffin when first placed on your land (fitting), but then turns into a spooky cupboard of such as it's built. It looks like you might need to collect different amounts of ingredients depending on your level, as I'm a fairly high level and have to collect more items than my friends (as an example). For your reference, I'm level 93, and must collect the folllowing:
12 Grimoires
12 Apothecary Shelves
12 Preserved Lizards
16 Mortar and Pestles
16 Bunsen Burners
16 Glass Beakers
Regardless of the quantity, the Grimoires, Apothecary Shelves and Preserved Lizards are earned through general news posts placed on your wall, while the other three items are earned through individual gift requests sent to friends.
Once the Halloween Hutch is complete, you'll be able to use it to craft Vampire and Werewolf potions, that will allow you to "try out Hank and Fanny's powers for yourself." In other words, you'll be able to craft potions that will then let you look like either a Vampire or Werewolf, depending on which one you choose. If you choose one side of the argument (since Vampires vs. Werewolves is a heated argument in pop-culture), and then change your mind, you'll need to wait four hours for your potion to expire, or, you can craft another potion (including a hybrid potion) to change your look to something else before the timer has expired.
To go along with the release of the Halloween Hutch is a series of goals. We'll make sure to give you a complete look at these goals just as soon as we can, so keep checking back!
Check out the rest of our Halloween 2011 coverage right here.
Are you excited to see yet another project to complete as part of Halloween in Pioneer Trail, or do you have enough to work on with simply completing Ghost Town?
Pioneer Trail Family Secret Goals: Everything you need to know
With the launch of the Halloween Hutch in Pioneer Trail, we see both Fanny Wildcat and Hank revealing dark secrets about their pasts. For one, Fanny is a vampire! Hank, on the otherhand, is a Werewolf, but how both could actually keep these things secret from each other (they are married, after all) is anyone's guess. Still, with this Halloween-themed event, we see two sets of goals being released, on top of the Halloween Hutch itself to tie things back together.
The first set of goals is a one-time-only deal, going along with the construction of the Halloween Hutch itself (if these goals don't appear in your list at the left side of the screen, open your Mission Select screen and scroll to the very end). Here are the details.
Fanny Has a Secret
Harvest 20 Pumpkins
Clear 10 Skulls on your Homestead or a Neighbor's
Collect 10 Confession Letters
Even if you have Skulls on your own land, I'd highly suggest using your friends' Homesteads for this particular task, as you never know when you might need those extra skulls, specifically on your Homestead, sometime later on. Meanwhile, the Confession Letters are earned by posting a general request on your wall for all of your friends to see. Your friends will receive a Letter for helping you, so this should be one that's finished fairly quickly. Finishing this first goal gives you 100 XP, 500 coins and a Bloodberry Juice. This is one of the ingredients that goes into crafting a Vampire Potion.
Vampires Love Werewolves
Clear 10 Grass with your Bat Following
Collect 10 Hank Loves Fanny Cards
Craft a Hybrid Potion with your Bat Following
Here's where things get a little complicated. Even though this Vampires Love Werewolves goal comes directly after Fanny Has a Secret, you won't actually be able to complete it without doing some repeatable goals first. There are two repeatable goals to tackle, and similar to the School House Upgrade feature, the more you complete these repeatable goals, the more prizes you will unlock.
Specifically, you'll unlock three prizes along the way. The first is earned after completing each goal just one time each. You'll unlock the Hybrid Potion, which allows you to turn yourself into a combination of Vampire / Werewolf. After completing each goal one more time (for four goals total), you'll unlock a "Family Moon Tree," representing Hank's end of the event. Finally, for completing each goal one more time (for a complete total of six goals completed - three of each), you'll unlock the Pet Bat. This one waits for your in your inventory, so just pull it out and you'll be able to go back to "Vampires Love Werewolves" to complete it.
Here are a look at the repeatable goals themselves.
Chronicle of a Vampire
Craft 2 Vampire Potions
Drink a Vampire Potion
Tend 5 Tomatoes on a Neighbors' Homestead
Just ask a friend to plant Tomatoes and come by afterwards (even if the crops have already had time to wither), and this one should work out just fine. As for the Vampire Potions, they're crafted using twelve Bloodberry Juice and eight Glitter Powders each. When harvesting new Bloodberry Trees, you'll have a chance of earning Bloodberry Juice, while Glitter Powder can be gathered from friends. Finishing this first repeatable goal gives you 200 XP, a Family Secret Mystery Box and a Wolfnut Butter.
Hank's Hankerin to Howl
Craft 2 Werewolf Potions
Drink a Werewolf Potion
Tend 10 Pumpkins on Neighbors' Homesteads
Werewolf Potions are created using 12 Wolfnut Butter and eight Hairy Beakers each, with the Wolfnut Butter coming from Wolfnut Trees and the Hairy Beakers being gathered from friends. Finishing this second repeatable goal gives you a single Bloodberry Juice, 300 XP and another Family Secret Mystery Box. These boxes contain themed decorations like spooky bell towers, stone ground tiles and even an antique angel statue. Both Wolfnut and Bloodberry Trees can also be earned by opening these crates.
All told, these Family Secret goals may look pretty complicated, but once you get started are fairly self-explanatory in practice. Hopefully, by using our guide you'll be able to tackle all four with stride, and will be able to complete these repeatable goals enough times to finish this entire event off. You'll walk away with some pretty cool prizes in the process, so good luck!
Check out the rest of our Halloween 2011 coverage right here.
What do you think of these Family Secret goals? Do you like these goals more than those found in the game's Ghost Town event?
The first set of goals is a one-time-only deal, going along with the construction of the Halloween Hutch itself (if these goals don't appear in your list at the left side of the screen, open your Mission Select screen and scroll to the very end). Here are the details.
Fanny Has a Secret
Harvest 20 Pumpkins
Clear 10 Skulls on your Homestead or a Neighbor's
Collect 10 Confession Letters
Even if you have Skulls on your own land, I'd highly suggest using your friends' Homesteads for this particular task, as you never know when you might need those extra skulls, specifically on your Homestead, sometime later on. Meanwhile, the Confession Letters are earned by posting a general request on your wall for all of your friends to see. Your friends will receive a Letter for helping you, so this should be one that's finished fairly quickly. Finishing this first goal gives you 100 XP, 500 coins and a Bloodberry Juice. This is one of the ingredients that goes into crafting a Vampire Potion.
Vampires Love Werewolves
Clear 10 Grass with your Bat Following
Collect 10 Hank Loves Fanny Cards
Craft a Hybrid Potion with your Bat Following
Here's where things get a little complicated. Even though this Vampires Love Werewolves goal comes directly after Fanny Has a Secret, you won't actually be able to complete it without doing some repeatable goals first. There are two repeatable goals to tackle, and similar to the School House Upgrade feature, the more you complete these repeatable goals, the more prizes you will unlock.
Specifically, you'll unlock three prizes along the way. The first is earned after completing each goal just one time each. You'll unlock the Hybrid Potion, which allows you to turn yourself into a combination of Vampire / Werewolf. After completing each goal one more time (for four goals total), you'll unlock a "Family Moon Tree," representing Hank's end of the event. Finally, for completing each goal one more time (for a complete total of six goals completed - three of each), you'll unlock the Pet Bat. This one waits for your in your inventory, so just pull it out and you'll be able to go back to "Vampires Love Werewolves" to complete it.
Here are a look at the repeatable goals themselves.
Chronicle of a Vampire
Craft 2 Vampire Potions
Drink a Vampire Potion
Tend 5 Tomatoes on a Neighbors' Homestead
Just ask a friend to plant Tomatoes and come by afterwards (even if the crops have already had time to wither), and this one should work out just fine. As for the Vampire Potions, they're crafted using twelve Bloodberry Juice and eight Glitter Powders each. When harvesting new Bloodberry Trees, you'll have a chance of earning Bloodberry Juice, while Glitter Powder can be gathered from friends. Finishing this first repeatable goal gives you 200 XP, a Family Secret Mystery Box and a Wolfnut Butter.
Hank's Hankerin to Howl
Craft 2 Werewolf Potions
Drink a Werewolf Potion
Tend 10 Pumpkins on Neighbors' Homesteads
Werewolf Potions are created using 12 Wolfnut Butter and eight Hairy Beakers each, with the Wolfnut Butter coming from Wolfnut Trees and the Hairy Beakers being gathered from friends. Finishing this second repeatable goal gives you a single Bloodberry Juice, 300 XP and another Family Secret Mystery Box. These boxes contain themed decorations like spooky bell towers, stone ground tiles and even an antique angel statue. Both Wolfnut and Bloodberry Trees can also be earned by opening these crates.
All told, these Family Secret goals may look pretty complicated, but once you get started are fairly self-explanatory in practice. Hopefully, by using our guide you'll be able to tackle all four with stride, and will be able to complete these repeatable goals enough times to finish this entire event off. You'll walk away with some pretty cool prizes in the process, so good luck!
Check out the rest of our Halloween 2011 coverage right here.
What do you think of these Family Secret goals? Do you like these goals more than those found in the game's Ghost Town event?
Pioneer Trail Halloween Store: Stock up on scary supplies in one place
To make our Halloween shopping easy this year in the Pioneer Trail, the team behind the game has decided to completely separate the game's many themed items (including some returning from last year) into their own store. This is, appropriately enough, called the Halloween store, and you can find it on the right side of the gameplay screen marked by a huge Pumpkin logo. Inside this store, you'll find five different categories for your shopping pleasure: Mounts, Animals, Costumes, Crops and Decorations. We're here to give you a rundown of each of the items available, and their prices (with the School House discount in effect) so you know what to expect going in.
Mounts:
Rideable Wolf - 150 Horseshoes
Sure, this one is expensive (ok, really, really expensive), but if Horses are so last week to you, then this Rideable Wolf will be the perfect replacement. Now you can feel free to travel to your friends' Homesteads, terrorizing their children and animals with this menacing wild animal. We're sure he doesn't bite... hard.
Animals:
Spooky Crate - 35 Horseshoes
Halloween Mystery Animal Crate - 30 Horseshoes
Ballerina Cow - 10 Horseshoes
Dragon Goose - 950 coins
This Halloween Mystery Animal Crate is none other than the bat / rat filled version that has been given out quite frequently (say, through land expansion prizes) since Halloween of last year, so you may want to skip it in favor of the Spooky Crate, which comes with Pirate Pigs and what look to be some kind of Western / Cowboy Goats and Chickens. As for the Dragon Goose, well, it's just a Goose dressed as a bright green dragon. Nothing else really needs to be said.
Costumes:
Chicken Outfit - 50 Horseshoes
Ninja Outfit - 30 Horseshoes
Superhero Outfit - 9,500 coins
Sunflower Outfit (Female) - 5 Horseshoes
Along with these costumes are the returning offerings of the Reaper, Horseman, Ghost and Skeleton. If you already earned them last year, they won't be available to purchase again, but will be freely available for your characters to wear (including your children).
Crops:
Ghost Pumpkins - 1 Horseshoe
Black Rose - 285 coins
Don't panic about the price of the Ghost Pumpkins - they're also available to send on the game's free gifts page (you may have to scroll down some to spot them). They take just one hour to grow and reward you with 235 coins per square. As for the Black Roses, they take 14 hours to grow and reward you with 850 coins each.
Decorations:
Haunted Hayride - 30 Horseshoes
Mummy Chamber - 15 Horseshoes
The Game - 75 Horseshoes
Pumpkin Carriage - 50 Horseshoes
Kitty - 25 Horseshoes
Cheeky Pumpkin - 5 Horseshoes
Mausoleum - 30 Horseshoes
Zombie Swamp - 100 Horseshoes
Witches' Brew - 2 Horseshoes
Leaf Rake - 3,325 coins and 5 Wood
Bobbing Apples - 1,900 coins
Axe Topiary - 1,140 coins
Colorful Balloons - 950 coins
Crashed Witch - 9,500 coins
Frankenscarecrow - 47,500 coins
Monster Topiary - 1,140 coins
Prize Pumpkin - 475 coins
Ghost Outhouse - 2,375 coins
Grey Headstone - 1,805 coins and 5 Wood
Small Pumpkin I - 950 coins
Small Pumpkin II - 950 coins
Of course, with the launch of new items also comes some re-releases in the form of the Leaf Rake, Colorful Balloons, Small Pumpkins, etc. but if you've got plenty of Horseshoes burning a hole in your proverbial pocket, there are plenty of new items as well. Just remember to continue to upgrade your storage capacity in order to store all of these new goodies when the Halloween holiday has come and gone!
Since this is such a large supply of items, I'd actually be surprised if we saw additional items released in the Halloween Store. However, we'll definitely keep an eye on things, and will let you know if more items are released in the future.
Check out the rest of our Halloween 2011 coverage right here.
Which of these Halloween themed items is your favorite? Which ones are you planning on purchasing - just the coin items, or will you spend some Horseshoes as well?
Mounts:
Rideable Wolf - 150 Horseshoes
Sure, this one is expensive (ok, really, really expensive), but if Horses are so last week to you, then this Rideable Wolf will be the perfect replacement. Now you can feel free to travel to your friends' Homesteads, terrorizing their children and animals with this menacing wild animal. We're sure he doesn't bite... hard.
Animals:
Spooky Crate - 35 Horseshoes
Halloween Mystery Animal Crate - 30 Horseshoes
Ballerina Cow - 10 Horseshoes
Dragon Goose - 950 coins
This Halloween Mystery Animal Crate is none other than the bat / rat filled version that has been given out quite frequently (say, through land expansion prizes) since Halloween of last year, so you may want to skip it in favor of the Spooky Crate, which comes with Pirate Pigs and what look to be some kind of Western / Cowboy Goats and Chickens. As for the Dragon Goose, well, it's just a Goose dressed as a bright green dragon. Nothing else really needs to be said.
Costumes:
Chicken Outfit - 50 Horseshoes
Ninja Outfit - 30 Horseshoes
Superhero Outfit - 9,500 coins
Sunflower Outfit (Female) - 5 Horseshoes
Along with these costumes are the returning offerings of the Reaper, Horseman, Ghost and Skeleton. If you already earned them last year, they won't be available to purchase again, but will be freely available for your characters to wear (including your children).
Crops:
Ghost Pumpkins - 1 Horseshoe
Black Rose - 285 coins
Don't panic about the price of the Ghost Pumpkins - they're also available to send on the game's free gifts page (you may have to scroll down some to spot them). They take just one hour to grow and reward you with 235 coins per square. As for the Black Roses, they take 14 hours to grow and reward you with 850 coins each.
Decorations:
Haunted Hayride - 30 Horseshoes
Mummy Chamber - 15 Horseshoes
The Game - 75 Horseshoes
Pumpkin Carriage - 50 Horseshoes
Kitty - 25 Horseshoes
Cheeky Pumpkin - 5 Horseshoes
Mausoleum - 30 Horseshoes
Zombie Swamp - 100 Horseshoes
Witches' Brew - 2 Horseshoes
Leaf Rake - 3,325 coins and 5 Wood
Bobbing Apples - 1,900 coins
Axe Topiary - 1,140 coins
Colorful Balloons - 950 coins
Crashed Witch - 9,500 coins
Frankenscarecrow - 47,500 coins
Monster Topiary - 1,140 coins
Prize Pumpkin - 475 coins
Ghost Outhouse - 2,375 coins
Grey Headstone - 1,805 coins and 5 Wood
Small Pumpkin I - 950 coins
Small Pumpkin II - 950 coins
Of course, with the launch of new items also comes some re-releases in the form of the Leaf Rake, Colorful Balloons, Small Pumpkins, etc. but if you've got plenty of Horseshoes burning a hole in your proverbial pocket, there are plenty of new items as well. Just remember to continue to upgrade your storage capacity in order to store all of these new goodies when the Halloween holiday has come and gone!
Since this is such a large supply of items, I'd actually be surprised if we saw additional items released in the Halloween Store. However, we'll definitely keep an eye on things, and will let you know if more items are released in the future.
Check out the rest of our Halloween 2011 coverage right here.
Which of these Halloween themed items is your favorite? Which ones are you planning on purchasing - just the coin items, or will you spend some Horseshoes as well?
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