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Showing posts with label electronic arts. Show all posts
Showing posts with label electronic arts. Show all posts

Tuesday, February 7, 2012

Restaurant City's Bazaar Week provides a taste of Moroccan Luxury

restaurant city bazaar morocco
Falafel lovers rejoice! Restaurant City has rolled out a Moroccan Bazaar theme that is both luxurious and exotic. A Bazaar is a permanent market selling a great variety of things, similar to what you might call a flea market. Yet, traditional Bazaars have taken on a now iconic look, and with Restaurant City's new theme you can fill your eatery with the eastern items. As usual, the Restaurant City update features new items, appliances, decor, and recipes. You can even turn your restaurant into a full-fledged, trendy hookah bar. Let your imaginations run wild my friends!

Continue reading to see pictures and prices of all the new Bazaar Week items.
restaurant city bazaar morocco
Chairs
Turkish Sofa - 1,200 Coins or Free Gift
Blue Moroccan Chair - 1,500 Coins
Red Moroccan Chair - 1,800 Coins
Pink Moroccan Chair - 2,000 Coins
Blue Moroccan Sofa - 2,600 Coins
Pink Moroccan Sofa - 2,600 Coins
Red Moroccan Sofa - 2,600 Coins


restaurant city bazaar morocco
Tables
Large Gilded Table - 3 Playfish Cash
Star Side Table - 900 Coins or Free Gift
Octagon Side Table - 1,300 Coins
Small Gilded Table - 1,600 Coins
Large Octagonal Side Table - 1,800 Coins


restaurant city bazaar morocco
Wall Decorations
Moroccan Wall Lamp - 6,000 Coins with email permission


restaurant city bazaar morocco
Decorations
Exotic Vase - 4 Playfish Cash
Red African Floor Lamp - 5 Playfish Cash
Tunisian Rug - 6 Playfish Cash
Moroccan Archway - 8 Playfish Cash
Moroccan Market Archway - 14 Playfish Cash
Pink Moroccan Corner Sofa - 1,000 Coins or Free Gift
Silver Kettle - 1,000 Coins or Free Gift
Moroccan Divider - 1,700 Coins
Moroccan Divider Block - 1,700 Coins
Red Moroccan Corner Sofa - 2,800 with email permission
Gold Kettle - 3,000 Coins with email permission
Hookah - 6,500 Coins
restaurant city bazaar morocco
Blue African Floor Lamp - 10,000 Coins
Hookah Customer - 14,000 Coins
Turkish Rug - 15,000 Coins
Humble Waiter - 17,000 Coins


restaurant city bazaar morocco
Functional
Mosaic Toilet - 8 Playfish Cash - Works without breaking 8 times longer and works 60% faster
Mosaic Sink - 12,000 Coins


restaurant city bazaar morocco
Wallpapers
Dark Tunisian Wallpaper - 3,200 Coins
Light Tunisian Wallpaper - 3,200 Coins


restaurant city bazaar morocco
Floor Tiles
Brown Moroccan Tile - 35 Coins
Red Imperial Tile - 45 Coins
Brown Imperial Tile - 45 Coins
Turkish Stone Tile - 70 Coins


restaurant city bazaar morocco
Kitchen Appliances
Turkish Stove - 20 Playfish Cash - serves 15% faster


restaurant city bazaar morocco
Recipes
Mint Tea - Tea Leaves, Mint, Water
Doner Kebab - Flour, Lamb, Onion, Salad
Moroccan Lamb Shank - Lamb, Lamb, Mint, Coriander

Click here to play Restaurant City>

Tuesday, October 11, 2011

Playfish says goodbye to Hotel City, My Empire and four more games

The Sims Social might have dethroned the mighty FarmVille, but its success may have cut into Playfish's other Facebook games and sent them to a speedier doom, too. On August 30th, the word went out in the official Playfish forums that Hotel City, My Empire, Who Has The Biggest Brain?, Geo Challenge, Word Challenge and Bowling Buddies will be getting axed Sept. 30.

We used to cover Hotel City back in the day (the game first launched on March 26, 2010) and can remember when it was a big deal. The game was well made and had once held an all-time high of 13 million monthly players and 3 million daily players. Right now, it's at 1.4 million monthly players and about 100,000 dailies, ranking it the 9th most-played Playfish and EA game on Facebook. But it's clear that won't be enough to save it.

Hotel City's popularity is followed closely by Bowling Buddies, Word Challenge, then Geo Challenge. Finally, far beneath them all on the social games ladder are Who Has The Biggest Brain? and My Empire. Though, at least one player suspects it may not be all about numbers, because Country Story currently ranks 10th behind Hotel City. But there's been no announcement to shut it down (yet).

Are you going to miss any of these Playfish games? Care to start a betting pool on the death of Country Story? Sound off in the comments. 1 Comment

Monday, October 3, 2011

The Sims Social celebrates fans with a week of free stuff

Free stuff? Yes, please, I'll take some of that! With almost 61 million players (and climbing), the folks at EA / Playfish have a lot to be thankful for when it comes to the Sims Social on Facebook. As a way to thank their ever-growing player base for their support (even when the game suffered from some nagging loading and gameplay issues), the developers have launched a week long celebration involving free stuff that will be given away, apparently on a daily basis.

To start, we're given a gift of Social Points - a whopping 400 Social Points at that. Since your other methods of earning Social Points normally come in small increments (of 10 or less per action) when visiting friends, this really is a substantial prize. Remember, these Social Points work as a form of third currency in the game, and can be used to purchase exclusive decorations or other home items that aren't available through any other method or currency.

We've also been told that we'll be able to increase our land size in the future, although that wasn't exactly announced in as many words. To be specific, we're asked if we "need more space to build your dream home" and that with that question comes a secret that the developers just couldn't hold in anymore. We're even asked "If you could expand your land, what is the first room you'd build on it?"

Put two and two together here, and you're left with the answer that land size will soon be increasing, although no particular release date was announced (unfortunately). If you're like me, your home has already filled most nooks and crannies of land in our admittedly small square, and is surrounded by outdoor goodies to boot. Being able to increase the size of our house plot is a huge deal, and we'll make sure to let you know when that feature / ability launches as soon as it does.

In the meantime, keep checking back with the game's Facebook fan page for additional links / announcements of free prizes, and click right here to claim your free 400 Social Points.

What sorts of prizes are you hoping to receive in this week-long event of free stuff? What will you purchase with your 400 free Social Points? Sound off in the comments.

Monday, September 26, 2011

Sims Social survey lets you sound off on item prices, favorite features and more

It's that time folks - time to let your collective voices be heard! EA wants to know how much fun (or not) you're having with the Sims Social on Facebook, and they've released a fairly long survey to help you tell them. This survey contains all sorts of questions, ranging from the basics of how often you play the game, to allowing you to rate your opinion on item pricing (are they too cheap? too expensive?) and what some of your favorite features are in the game.

Of course, the point of all of this is to gather enough opinions to actually sway the way the game develops in the future. Hopefully, with questions dealing with how much we like to "build" items with parts (bookcases, double beds, etc.), and the option to say that you don't like it at all, we may actually see a lessening in those kinds of items, if enough users agree. You can even rank various gameplay features (decorating your house, visiting friends, customizing your Sim, etc.) in the order that you like them. In this way, perhaps we'll see more focus being placed on the most (overall) liked feature, and you'll be able to say you helped to make that happen.

Unfortunately, this isn't the kind of survey that will allow you to give your opinion on future item sets, but there are plenty of blank text boxes for you to say exactly what you want to the developers in a place that you know they'll see it. Again, this survey is prety lengthy (when compared to other Facebook game surveys anyway), so you'll want to make sure you have around 5-10 minutes to set aside to take it.

We've taken this survey as well, and if we start to notice any gameplay changes arising because of options listed here, we'll make sure to let you know. In the meantime, head over to this link right here to take the survey for yourself.